A patterned image is one that has an underlying pattern to it. Creating a tileable patterned image is not as easy as creating a tileable non-patterned image. For this example, a brick texture will be created. The brick texture example in this chapter was obtained using a digital camera. The first step is to crop a region of the image that repeats. This will form the basis of the texture. Try to choose a square region that repeats. The repeating region will usually not be a perfect square and the image will need to be resized to make it square.