Introduction to Textures, Animation, Audio and Sculpting in Second Life
Submitted by jeffheaton on Thu, 01/10/2008 - 05:17.
Users of the Second Life online world create a rich three dimensional
world around them. Much of this creation is done inside of the actual
Second Life world. However, it is necessary to use third party programs
to create compelling content for Second Life. Through rich full-color
images this book guides the beginning Second Life content creator
through third party programs such as Adobe Photoshop, Avimator, GIMP,
Audacity and Sculptypaint. Topics such as transparent images, alpha
channels, audio editing, three dimensional animation and sculpting are
covered. This book presents a quick start guide to each of these
programs, from a Second Life perspective.









Where is (or is there) errata for this book?
I haven't found any errors, just wanting to check.
Errata
I always post errata here:
http://www.heatonresearch.com/book
However, I have not yet posted one for this book. Thats not to say that there are no errors. Just nothing has been brought to my attention yet. If you find anything, let me know.