Chapter 3: Components for Buildings | Heaton Research

Chapter 3: Components for Buildings

Chapter 3 introduces scripts for buildings. Buildings are a major part of Second Life. Scripts can greatly enhance a buildings utility. Scripts often control doors, elevators and other aspects of a building. This chapter also shows how to create "fake" water above sea level. Additionally, a teleport pad is introduced that can quickly transport a user anywhere in the building.

Copyright 2005-2008 by Heaton Research, Inc.